Use a research perspective to explore the relationship between digital media, art, and emerging technologies and earn an MFA in Digital and Interdisciplinary Art Practice in New York City.
Possible part-time option for Fall 2021, please inquire about details.
The Digital & Interdisciplinary Art Practice [DIAP] MFA is a research-oriented program in which students engage with diverse cross-disciplinary and digital media practice such as interactive sculpture, movement, performance, cyber gender, non-narrative motion graphics, photography, online privacy, online/offline interventions, printing, spatial mapping, drawing, digital cultures, painting or digital fabrication and is supportive of different models of individual or collaborative work.
[DIAP] enables students to choose from the broadest range of digital tools (like video cameras, 3D printers, inkjet and laser printers, DSLR cameras, sound recording, GoPro’s, Drones, computing devices, laser cutter, projection devices, VR, motion capture, …). Projects are conceptually and thematically driven and students will research tools and processes to fit the project, not the reverse. Wherever appropriate to the project, we encourage integration of traditional media or processes and methodologies from dance, biology, comparative literature, computer science, robotics, math, psychology, architecture, or other areas of potential interdisciplinary connection and exploration.
Themed Workshops are subject-focused and might include exploration of information architecture, performance, interactive sculpture, surveillance, socially-based gaming or motion graphics, and can utilize a variety of media.
Media Workshops have a specific medium-based topic, and consist of technical workshops, medium-related exercises, research, and independent and/or collaborative project development. They could include image or sound-based recordings, programming for artists, exploration of locative media, kinetics, or electronics for artists. Targeted media might include: digital video, animation, image processing, electronics/physical computing, web coding, database, or sound.
Past themed and media workshops: “Physical Computing using Arduino, Kinect, and Raspberry Pi”, “Writing for Digital Media”, “Performing for the screen”, “Programming for artists”, “Sousveillance”, “Objects and Non-objects”, “Artist in the Anthropocene: Ecological & Biological Practices in Contemporary Art”, “Projects in Video”, “Collection, Archive, Database”, “Database structures and an introduction to programming”.
With the emergence of the internet, digital space is often perceived as open and free. Yet increasingly this “free” space is as competitive, occupied, and defended as physical space. How can we create, re-envision, and open up digital space? Spatial mapping is a research field that both encourages individual expression and enables artists to question their role in contemporary society with its attendant emphasis on the ownership of space. Mapping Space is broad in concept, tools employed, and in connection to other fields of study such as architecture, environmentalism, political science, and history. Linear time-based techniques ranging from video to performance and non-linear techniques such as geocaching, augmented reality, data visualization, websites and interactive installations are possible modes of expression. Computer peripherals (mouse, keyboard, camera, microphone, hard drives) and mobile devices may be used to create and occupy non-geographical space. Work might be visualized through code, characters, images, or sound. Mapping Space encourages research projects in the field of social media, mapping, performance, locative media, visualization, and participatory events to address issues related to the occupation of space and its underlying systems.
Self-motivated work, the ability to research complex technical issues independently, excellent written communication skills, and a commitment to pursuing highly original and critical perspectives related to digital media are crucial for admission to the program.
Cross-disciplinary interests are encouraged: applicants with undergraduate degrees in such diverse disciplines as architecture, biology, computer engineering, dance, geography, mathematics, theater, history, or other relevant areas of study who are interested in pursuing their research interests within the context of contemporary art are invited to apply.
This website provides an overview of the [DIAP] MFA program, facilities, and faculty. Please email firstname.lastname@example.org if you need additional information.
The Spring 2021 Working Critique 2 Collective of the Digital Interdisciplinary Art Practice (DIAP) program from the City College of New York is excited to be hosting “Thesis Throwback,” an event to be held on Friday, May 7th from 6:30
Join us April 28th at 5PM for the Spring 2021 Digital & Interdisciplinary Art Practice Visiting Artist Lecture with Lionel Cruet. https://ccny.zoom.us/j/82843571916 Meeting ID: 828 4357 1916 Lionel Cruet was born in San Juan, Puerto Rico, lives and works in New York City and
Digital and Interdisciplinary Art Practice MFA Open House February 17th, 2021 6PM EST https://ccny.zoom.us/j/83057708437 Meeting ID: 830 5770 8437 Join the Digital and Interdisciplinary Art Practice MFA program at City College of New York for a virtual open house!