Use an artistic research perspective to explore the relationship between art, and emerging technologies and earn an MFA in Digital and Interdisciplinary Art Practice in New York City.
Possible part-time option for Fall 2022, please inquire about details.
The Digital & Interdisciplinary Art Practice [DIAP] MFA is a research-oriented program in which students engage with diverse cross-disciplinary and digital media practice such as interactive sculpture, movement, performance, dance, cyber gender, non-narrative motion graphics, photography, online privacy, online/offline interventions, printing, spatial mapping, drawing, digital cultures, painting or digital fabrication and is supportive of different models of individual or collaborative work.
[DIAP] enables students to choose from the broadest range of digital tools (like video cameras, 3D printers, inkjet and laser printers, DSLR cameras, sound recording, GoPro’s, Drones, computing devices, laser cutter, projection devices, VR, motion capture, …). Projects are conceptually and thematically driven and students will research tools and processes to fit the project, not the reverse. Wherever appropriate to the project, we encourage integration of traditional media or processes and methodologies from dance, biology, comparative literature, computer science, robotics, math, psychology, architecture, or other areas of potential interdisciplinary connection and exploration.
Themed Workshops are subject-focused and might include exploration of information architecture, performance, interactive sculpture, surveillance, socially-based gaming or motion graphics, and can utilize a variety of media.
Media Workshops have a specific medium-based topic, and consist of technical workshops, medium-related exercises, research, and independent and/or collaborative project development. They could include image or sound-based recordings, programming for artists, exploration of locative media, kinetics, or electronics for artists. Targeted media might include: digital video, animation, image processing, electronics/physical computing, web coding, database, or sound.
Past themed and media workshops: “Transforming Digital Spaces”, “Physical Computing using Arduino, Kinect, and Raspberry Pi”, “Writing for Digital Media”, “Performing for the screen”, “Programming for artists”, “Sousveillance”, “Objects and Non-objects”, “Artist in the Anthropocene: Ecological & Biological Practices in Contemporary Art”, “Projects in Video”, “Collection, Archive, Database”, “Database structures and an introduction to programming”.
With the emergence of the internet, digital space is often perceived as open and free. Yet increasingly this “free” space is as competitive, occupied, and defended as physical space. How can we create, re-envision, and open up digital space? Spatial mapping is a research field that both encourages individual expression and enables artists to question their role in contemporary society with its attendant emphasis on the ownership of space. Mapping Space is broad in concept, tools employed, and in connection to other fields of study such as architecture, environmentalism, political science, and history. Linear time-based techniques ranging from video to performance and non-linear techniques such as geocaching, augmented reality, data visualization, websites and interactive installations are possible modes of expression. Computer peripherals (mouse, keyboard, camera, microphone, hard drives) and mobile devices may be used to create and occupy non-geographical space. Work might be visualized through code, characters, images, or sound. Mapping Space encourages research projects in the field of social media, mapping, performance, locative media, visualization, and participatory events to address issues related to the occupation of space and its underlying systems.
Self-motivated work, the ability to research complex technical issues independently, excellent written communication skills, and a commitment to pursuing highly original and critical perspectives related to digital media are crucial for admission to the program.
Cross-disciplinary interests are encouraged: applicants with undergraduate degrees in such diverse disciplines as architecture, biology, computer engineering, dance, geography, mathematics, theater, history, or other relevant areas of study who are interested in pursuing their research interests within the context of contemporary art are invited to apply.
This website provides an overview of the [DIAP] MFA program, facilities, and faculty. Please email firstname.lastname@example.org if you need additional information.
Please join DIAP – Digital & Interdisciplinary Arts Practice MFA alum Sarah Cameron Sunde on September 14, 2022: 7:27am – 8:06pm for her incredible 12 hours, 39 minutes long durational performance 36.5 / New York Estuary. It is the 9th
[DIAP] MFA Thesis exhibitions 2022 How to Live Underground a live performance and exhibition by GOODW.Y.N. (DIAP MFA thesis candidate) May 3 – 5 2022 6:30PM – 7:30PM PS 122 150 1st Avenue (Entrance on 9th Street between 1st Ave
Thursday, May 12, 2022 at 1pm, Shepard Hall room 408. In-Person talk and presentation by Lily Honglei The talk is free and open to the public. It will be held IN- Person. Visitors must follow CCNY’s visitor rules https://www.ccny.cuny.edu/return-campus/blog/registering-visitor Lily